yogome games evaluated


A Partnership with the play2PREVENT Lab at Yale University and Yogome, Inc. aimed raising the bar on how education technology start-ups measure and market the effectiveness of their products.

About the study

As part of the two-year partnership, Yale researchers at the play2PREVENT Lab conducted a randomized, controlled trial of Yogome math games with more than130 children ages 5 to 11.

The goal of the study was to improve a child’s math skills and improve their motivation to play math games. By providing students with various levels, students were able to progress through the game, while the study captured any points of difficulty.

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Key Takeaways from the study

Knowledge Battle did improve math skills in participants that played the game. Participants with a lower level of first-grade math skills may benefit the most from playing Knowledge Battle.

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The Knowledge Battle group’s average overall math score increased more than the control group’s average

Another important finding was that among participants with less math skills, the Knowledge Battle group’s average overall math score increased more than the control group’s average math score to the level of statistical significance. This finding suggests that the participants with a lower level of first-grade math skills may benefit the most from playing Knowledge Battle.

reported that they
learned new things
from playing the game.

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Kids enjoyed
playing
Knowledge Battle

This finding suggests that Knowledge Battle is both an acceptable and enjoyable game-based math program with a high potential for repeated and continued gameplay.

Read NYTimes full article

Learn more about
the play2PREVENT Lab.

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